Mods — Images, Textures & Text — Rebellion

Last updated: 2026-10-10How a Rebellion mod adds icons, recolours models with its own textures, draws glow maps and writes names and descriptions in several languages.

Images, Textures & Text

1. How images work

Any PNG in the mod's assets/ folder takes the same path in the game: the mod's assets/items/karambit.png is the game's image assets/items/karambit.png. A new name adds an image; a name the game already has replaces it. Images are picked up when the game starts.

2. Icons

WhatPathSize
Weapons and itemsassets/items/<id>.png16×16, pixel art
Icon glowassets/items/<id>_e.png16×16: light parts glow in the dark, black does not
Abilitiesassets/icons/ability_<id>.png64×64
Shaman tree nodesassets/icons/skill_<id>.png128×128

A weapon's icon shows in the bag, in hand, in the book and in tooltips. Keep to the game's sizes and palette so the item fits in: a black outline, few colours, no smoothing.

3. Model textures

The game's models are built from cubes, and their textures are plain PNGs next to the model. A mod can replace them and recolour an enemy or a boss:

assets/characters/<id>/<id>_<part>.png       colour
assets/characters/<id>/<id>_<part>_e.png     glow

For example, assets/characters/welder/welder_welder.png is the Welder's texture, 128×128. The layout (which pixel goes on which face) is set by the model — change the colours without moving the regions. The models and animations themselves cannot be replaced.

4. Text — locale/<language>.synx

One line per key: key text. The game's languages are ru and en; if the mod has no file for the player's language, en.synx is used.

synx
weapon_karambit karambit
sum_karambit A claw forged from a knife: it does not cut — it hooks and tears.
desc_karambit Melee: like a knife, but with a claw for an edge.
fx_karambit_main Strikes close and often; a crit nearly every other hit.
fx_karambit_alt_label RMB · throw
fx_karambit_alt The karambit flies almost straight and hits the first one in its way.
gear_bent_blade Bent blade
sum_bent_blade A shard the blast twisted out.
desc_bent_blade Crit chance +3%. Dropped by exploders.
KeyWhere it shows
weapon_<id>Weapon name
gear_<id>Item or armour name
sum_<id>The line of lore under the name
desc_<id>What it does, in plain words
fx_<id>_mainLeft-click attack (weapons)
fx_<id>_alt_label, fx_<id>_altRight-click label and description (weapons)
ability_<id>, skill_<id>Names of abilities and shaman nodes — to rename the game's ones

The same key in a mod's file overrides the game's string — this way you can rename anything. \n in a string breaks the line.

Mods — Images, Textures & Text — Rebellion | AS Docs